Release v1.1.189


(this is a really minor cleanup/refactor release - no gameplay changes in here)

Changes since v1.1.166:

  • Game: remove initial checkpoint cheat. It was near unusable anyway.
  • Engine: factor out common parts of Windows and Unix named pipe impl.
  • Engine: factor out media dumping into its own package.
  • Engine: fix flag description of –expand_using_vertices_accurately.
  • Engine: make -debug_use_shaders=false affect ALL shaders, not just blur and vis mask.
  • Engine: print the location of savegames and config in all binaries, not just for the snap.
  • Engine: remove -pin_fonts_to_cache_harder - it no longer has any benefit.
  • Engine: remove the known broken neighbor conflict check. It was already off.
  • Engine: remove visible polygon dumping.
  • Engine: update Ebiten to 2.2.5 and Oto to 2.1.0-alpha.6. Fixes maximize button on macOS.

Files

Windows (64-Bit) 32 MB
Version v1.1.189 Feb 22, 2022
Windows (32-Bit) 32 MB
Version v1.1.189 Feb 22, 2022
Linux (64-Bit AppImage) 32 MB
Version v1.1.189 Feb 22, 2022
Linux (64-Bit) 33 MB
Version v1.1.189 Feb 22, 2022
macOS (Intel and Apple M1) 38 MB
Version v1.1.189 Feb 22, 2022
aaaaxy-js-wasm.zip 32 MB
Version v1.1.189 Feb 22, 2022

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